/** * */ package tutorial;import edu.byu.phun.*;
import edu.byu.phun.body.*;/**
* @author Wayne
*
*/
public class TutorialMain {/**
* @param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub
Win3D win = new Win3D ("Tutorial", 100, 200, 400, 300);
Floor monkeydancefloor = new Floor (10);
SphereObj monkeysphere = new SphereObj();
Axes myaxes= new Axes();
win.add(myaxes);
win.add(monkeydancefloor);
win.add(monkeysphere);
monkeysphere.setLocation(1, 2, 0);
win.setLookFrom(10,1,10);
}
}
I'm still not sure I understand what a class is. Or what an object is.
Method makes sense to me. A method is a group of code which is called with a single line of code anywhere else after the declaration of the method. I used a lot of functions (the equivalent of a method in actionscript) when I did flash designing.
The beginnning of a cultural introduction revolves a great deal around language. And rightfully so, according to Jacques Derrida. Over the summer, I read a translation of his speech and discussion of his speech entitled Ethics, institutions, and the right to philosophy, among other books on the philosophy of language/grammar. I've become more interested in the cultural structure of a language and the symbols which that culture takes on which give support to conscious philosophy.
I don't understand the language of the programming community, thus I am on the out group. I got a little frustrated with this because my wife and I don't talk the same way about code and although I thought I was asking a clear question, I obviously wasn't because her answers weren't clear to me. This is very important to note because communication between the in-group and communication from the in-group to the out-group is one of the primary keys to understand how to become apart of the in-group.
I get really frustrated because she says "directory" and I have no idea what that means.
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